Where to find villages in minecraft




















This village is located in the plains biome, which is covered in grass and has a lot of river streams. These villages are generic-looking and usually generate randomly within the plains biome. Players will most likely find a village in this biome by following a river stream. The savanna village is easy to spot due to its appealing color scheme.

This village is a bright red or orangish color and is found in the savanna biome. These villages are mostly made of acacia wood rather than oak. Most of the village is built from wood instead of cobblestone. Taiga villages are most commonly found next to mountains in the Minecraft world. These villages spawn in taiga biomes and are not really seen near a plain or snowy biome. New User posted their first comment. Log in. Minecraft Feature. Jeb has said that during early tests of villages, the lava in a blacksmith often set the village on fire.

They were originally intended to be populated with pigmen. Villagers have been added to villages. Blacksmith buildings in villages now hold chests with loot. Villagers now repopulate villages based on how many houses there are available. Zombie sieges can now occur once a village has reached a certain size. The player may now add houses to villages, provided they are enclosed with a roof and wooden door.

Larger villages now spawn iron golems to defend them. Desert villages are now made of sandstone instead of wood and cobblestone. Villages now track the "popularity" of individual players by username. Potatoes and carrots can now be found in NPC villages. Changes to water -block generation now make wells proper infinite water sources. Savanna biome added, which villages can now generate in.

Gravel roads in villages now have cobblestone underneath, to prevent them from collapsing into caves. Zombie sieges have been re-implemented. Wells in desert villages are now made of sandstone instead of cobblestone. Farms now include beetroot crops. Village structures are no longer restricted by biome boundaries, meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome. Villages now generate in taiga biomes but not their variants , and are made of spruce wood.

Savanna villages are now made of acacia wood rather than oak. Acacia logs replace cobblestone in all structures except churches. Paths no longer generate below sea level, and they are made with different material depending on the existing terrain.

Grass paths now generate rather than gravel paths, when generated on grass blocks. Paths made of planks now generate over water and lava to form bridges.

Blacksmiths now generate with cobblestone in all biomes , rather than acacia logs in savannas and sandstone in deserts. Wooden fences are now substituted with the correct wood type for the biome. Paths no longer replace most blocks , instead considering the blocks underneath, preventing them from generating in treetops or bridging ravines.

The amount of villages that generate has been greatly increased. Added raids , in which groups of illagers attack villages after a player kills an illager patrol leader then enters a village. A hotfix for all 1. Added snowy tundra villages. Updated the taiga and desert village looks.

Improved village blacksmith building generation to prevent them from catching on fire from lava inside them. Added villages. They generate with gravel , wooden or sandstone bridges. Grass path blocks now replace gravel paths in villages. Added savanna and taiga village variants. Villages can now generate in cold taiga and ice plains biomes. Buildings are made out of spruce wood like taiga villages.

Buildings in zombie villages include cobweb and moss stone. Farms no longer generate crops in ice plains and cold taiga villages. Chests can now generate inside large houses in ice plains and cold taiga villages containing farming supplies. Updated the look of plains , desert , savanna , taiga , snowy tundra , and snowy taiga villages.

Villages are now set by the number of beds in the village instead of doors. Villages now have gathering sites in which a wandering trader can appear. Removed zombie villages. Villages now always spawn at least one iron golem. Changed some structures; plains tannery now include a single cauldron, some poorly lit areas have torches, lava is no longer a fire hazard, added floors in some floorless houses.

Changed village generation by rebalancing the number of houses buildings with beds and job sites buildings with job site blocks. Sand now also has sandstone support below. Added raids , in which groups of illagers attack villages.

Players with bad omen now trigger a raid when in villages. Villages can now generate in cold taiga and ice plains biomes , constructed with spruce wood. Villages now generate with grass paths instead of gravel. Villages in savanna biomes now generate with acacia wood. Villages now generate naturally in cold taiga and snow plains biomes generating with spruce wood. Desert villages no longer generate with cobblestone , including blacksmith and church buildings.

Villages spawn in Desert, Savanna, Taiga including cold variants of Taiga , and Plains including icy plains biomes. If you find yourself in a Jungle, Mushroom, Tundra, or other biome not supported for villages, don't waste your time looking.

Know what to look for. Villages are often made of wood planks and cobblestone, and tend to stand out from their surrounding areas. Prepare for a long journey.

It can take hours to find a village, so stock up on basic tools , a bed, food, and weapons before you set out. It's best to travel during the day and camp during the nights, so consider digging yourself a hold and sealing it most of the way to keep out mobs.

You'll need to leave at least one block open to avoid suffocating. Tame a mount for transportation. If you happen to have a saddle, you can use it to get a mount and speed up your exploration. Find a horse and interact with it several times with an empty hand until it doesn't throw you off, then sneak up to the tamed horse and select it with the saddle to make it controllable while you ride it.

Find a viewpoint. Navigate to the tallest hill that you can find in a biome in which villages spawn. This will allow you to take in the surrounding areas, making it easier to spot man-made structures.

Look for torches at night. You'll be able to see fire much more clearly at night than during the day. While fire at night may be lava, there's a good chance that the fire is coming from torches—and torches typically mean villages.

Be extremely careful while doing this if you're playing survival mode on anything other than "peaceful" difficulty.

It's best not to investigate the torches until the following day due to mobs. Keep exploring. Villages are random, and there is no sure-fire way to find one in the game without using third-party tools. For the best chance at finding a village, take the time to explore each compatible biome you come across. Banana Head. Use a boat and night vision. Make sure you are in a deep ocean biometric; that's the only one in which they spawn.

Not Helpful 9 Helpful Try to find a Swamp. That's the only place to find a witch hut. Be prepared to spend a long time searching for one. Witch huts are rare. Not Helpful 20 Helpful As of the 1. Not Helpful 11 Helpful Not Helpful 19 Helpful On Minecraft PE, villages are very common. Just use a nice village seed such as this one; money maker. Not Helpful 27 Helpful Walk by the shore in all compatible biomes, and you may see 1 or 2 houses on land and the rest will be in water.

Not Helpful 28 Helpful You don't have to get a seed, but there are websites that show seeds with villages on them that you can put in on the Create New World screen.

Not Helpful 16 Helpful Mojang made it so that worlds are randomly generated so no, there are no specific distances, though sometimes, you can find 2 or more villages packed into one though they are rare. Not Helpful 10 Helpful Not Helpful 15 Helpful Zombies attack villagers, sometimes turning them into zombie villagers.

When night falls, villagers run inside to hide. Not Helpful 21 Helpful Include your email address to get a message when this question is answered. Spawning next to a village in Minecraft PE can be accomplished by creating a world using a preset.

Helpful 1 Not Helpful 0. Try to find a seed that spawns you next to a village. It's easier that way. If you want to make a Village near your base, there are a few ways of doing so. The easiest one is to spawn a few Villagers using commands, but if you want to do it the old-fashioned way, follow these steps:. This method grants you discounted prices since the Villagers are grateful after you cure them.

Our next method is harder, but Villagers are easier to get. You just need some patience. We did warn you that it would take longer. This means you need to protect your Villager too. Yes, there is a Village in every Minecraft world. For Bedrock Edition, the chances are As such, while you may not find one immediately, every world has a Village.

You can use the Minecraft Village Finder to help you locate the one closest to you.



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